<worm></worm>
Grand Theft Apple

WormWorm loves the apples!
But he's super picky and really doesn't like the red apples.
Unfortunately for him every apple ripes by time.
Move, eat, grow and survive.

game.play()

Start with SPACE or PLAY
Move with W,A,S,D or SWIPE
Pause with SPACE or DOBBLE-CLICK
Quit with ESCAPE or RELOAD

> show_details{}
> mute_Sound()

highScore: apples badApples survivalTime

factor: 3-(Math.floor(badApple.length/5)); min=1

gameSpeed: 220-(worm.length/factor)*5ms; min=100

ripeTime: 7000-(worm.length/factor)*200ms; min=3000

music: Nul Tiel Records >>

fx: Super Mario Bros

code: mail@kiwano.de >>


> show_start
> reset_highscore[]
> patch_notes{}

patchNotes



v1.0: canvas, movement, apple spawn, turn red, highscore, pause, gameover, matrix background

v1.1: move through walls, dynamic speed, warning timer

v1.2: music & fx, ghostWall bugs, time score

v1.3: mobile version, swipe control

v1.4: worm cops


> show_start
> show_details{}
> show_debugger()