<worm></worm>
Grand Theft Apple
WormWorm loves the
apples!
But he's super picky and really doesn't like the
red apples.
Unfortunately for him every apple
ripes by time.
Move, eat, grow and survive.
game.play()
Start with
SPACE or
PLAY
Move with
W,A,S,D or
SWIPE
Pause with
SPACE or
DOBBLE-CLICK
Quit with
ESCAPE or
RELOAD
> show_details{}
> mute_Sound()
highScore: apples badApples survivalTime
factor: 3-(Math.floor(badApple.length/5)); min=1
gameSpeed: 220-(worm.length/factor)*5ms; min=100
ripeTime: 7000-(worm.length/factor)*200ms; min=3000
music: Nul Tiel Records >>
fx: Super Mario Bros
code: mail@kiwano.de >>
> show_start
> reset_highscore[]
> patch_notes{}
patchNotes
v1.0: canvas, movement, apple spawn, turn red, highscore, pause, gameover, matrix background
v1.1: move through walls, dynamic speed, warning timer
v1.2: music & fx, ghostWall bugs, time score
v1.3: mobile version, swipe control
v1.4: worm cops
> show_start
> show_details{}
> show_debugger()